// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Cursor; using osu.Framework.Localisation; using osu.Game.Graphics.UserInterface; using osu.Game.Online; using osu.Game.Online.Rooms; namespace osu.Game.Screens.OnlinePlay.Components { public abstract class ReadyButton : TriangleButton, IHasTooltip { public new readonly BindableBool Enabled = new BindableBool(); private readonly IBindable availability = new Bindable(); [BackgroundDependencyLoader] private void load(OnlinePlayBeatmapAvailabilityTracker beatmapTracker) { availability.BindTo(beatmapTracker.Availability); availability.BindValueChanged(_ => updateState()); Enabled.BindValueChanged(_ => updateState(), true); } private void updateState() => base.Enabled.Value = availability.Value.State == DownloadState.LocallyAvailable && Enabled.Value; public virtual LocalisableString TooltipText { get { if (Enabled.Value) return string.Empty; if (availability.Value.State != DownloadState.LocallyAvailable) return "Beatmap not downloaded"; return string.Empty; } } } }