// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.IO; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Overlays; namespace osu.Game.Screens.Edit.Setup { internal class ResourcesSection : SetupSection { private LabelledTextBox audioTrackTextBox; public override LocalisableString Title => "Resources"; [Resolved] private MusicController music { get; set; } [Resolved] private BeatmapManager beatmaps { get; set; } [Resolved] private IBindable working { get; set; } [Resolved(canBeNull: true)] private Editor editor { get; set; } [BackgroundDependencyLoader] private void load() { Container audioTrackFileChooserContainer = new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, }; Children = new Drawable[] { audioTrackTextBox = new FileChooserLabelledTextBox(".mp3", ".ogg") { Label = "Audio Track", PlaceholderText = "Click to select a track", Current = { Value = working.Value.Metadata.AudioFile }, Target = audioTrackFileChooserContainer, TabbableContentContainer = this }, audioTrackFileChooserContainer, }; audioTrackTextBox.Current.BindValueChanged(audioTrackChanged); } public bool ChangeAudioTrack(string path) { var info = new FileInfo(path); if (!info.Exists) return false; var set = working.Value.BeatmapSetInfo; // remove the previous audio track for now. // in the future we probably want to check if this is being used elsewhere (other difficulties?) var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.AudioFile); using (var stream = info.OpenRead()) { if (oldFile != null) beatmaps.ReplaceFile(set, oldFile, stream, info.Name); else beatmaps.AddFile(set, stream, info.Name); } working.Value.Metadata.AudioFile = info.Name; music.ReloadCurrentTrack(); editor?.UpdateClockSource(); return true; } private void audioTrackChanged(ValueChangedEvent filePath) { if (!ChangeAudioTrack(filePath.NewValue)) audioTrackTextBox.Current.Value = filePath.OldValue; } } }