// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Mods; using osuTK; namespace osu.Game.Overlays.Mods { public class ModControlSection : Container { protected FillFlowContainer FlowContent; protected override Container Content => FlowContent; public readonly Mod Mod; public ModControlSection(Mod mod) { Mod = mod; RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; FlowContent = new FillFlowContainer { Margin = new MarginPadding { Top = 30 }, Spacing = new Vector2(0, 5), Direction = FillDirection.Vertical, AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, }; if (Mod is IModHasSettings modHasSettings) AddRange(modHasSettings.CreateControls()); } [BackgroundDependencyLoader] private void load(OsuColour colours) { AddRangeInternal(new Drawable[] { new OsuSpriteText { Text = Mod.Name, Font = OsuFont.GetFont(weight: FontWeight.Bold), Colour = colours.Yellow, }, FlowContent }); } } }