// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps.Drawables.Cards; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; namespace osu.Game.Tests.Visual.Beatmaps { public partial class TestSceneBeatmapCardDifficultyList : OsuTestScene { [Cached] private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); [BackgroundDependencyLoader] private void load() { var beatmapSet = new APIBeatmapSet { Beatmaps = new[] { new APIBeatmap { RulesetID = 1, StarRating = 5.76, DifficultyName = "Oni" }, new APIBeatmap { RulesetID = 1, StarRating = 3.20, DifficultyName = "Muzukashii" }, new APIBeatmap { RulesetID = 1, StarRating = 2.45, DifficultyName = "Futsuu" }, new APIBeatmap { RulesetID = 0, StarRating = 2.04, DifficultyName = "Normal" }, new APIBeatmap { RulesetID = 0, StarRating = 3.51, DifficultyName = "Hard" }, new APIBeatmap { RulesetID = 0, StarRating = 5.25, DifficultyName = "Insane" }, new APIBeatmap { RulesetID = 2, StarRating = 2.64, DifficultyName = "Salad" }, new APIBeatmap { RulesetID = 2, StarRating = 3.56, DifficultyName = "Platter" }, new APIBeatmap { RulesetID = 2, StarRating = 4.65, DifficultyName = "Rain" }, new APIBeatmap { RulesetID = 3, StarRating = 1.93, DifficultyName = "[7K] Normal" }, new APIBeatmap { RulesetID = 3, StarRating = 3.18, DifficultyName = "[7K] Hyper" }, new APIBeatmap { RulesetID = 3, StarRating = 4.82, DifficultyName = "[7K] Another" }, new APIBeatmap { RulesetID = 4, StarRating = 9.99, DifficultyName = "Unknown?!" }, } }; Child = new Container { Width = 300, AutoSizeAxes = Axes.Y, Anchor = Anchor.Centre, Origin = Anchor.Centre, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background2 }, new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = new MarginPadding(10), Child = new BeatmapCardDifficultyList(beatmapSet) } } }; } } }