// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Utils; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Skinning; using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Skinning.Legacy { public partial class LegacyReverseArrow : CompositeDrawable { private DrawableSliderRepeat drawableRepeat { get; set; } = null!; private Drawable proxy = null!; private Bindable accentColour = null!; private bool textureIsDefaultSkin; private Drawable arrow = null!; private bool shouldRotate; [BackgroundDependencyLoader] private void load(DrawableHitObject drawableObject, ISkinSource skinSource) { const string lookup_name = @"reversearrow"; drawableRepeat = (DrawableSliderRepeat)drawableObject; AutoSizeAxes = Axes.Both; var skin = skinSource.FindProvider(s => s.GetTexture(lookup_name) != null); InternalChild = arrow = new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, Texture = skin?.GetTexture(lookup_name)?.WithMaximumSize(maxSize: OsuHitObject.OBJECT_DIMENSIONS * 2), }; textureIsDefaultSkin = skin is ISkinTransformer transformer && transformer.Skin is DefaultLegacySkin; shouldRotate = skinSource.GetConfig(SkinConfiguration.LegacySetting.Version)?.Value <= 1; } protected override void LoadComplete() { base.LoadComplete(); proxy = CreateProxy(); drawableRepeat.HitObjectApplied += onHitObjectApplied; onHitObjectApplied(drawableRepeat); accentColour = drawableRepeat.AccentColour.GetBoundCopy(); accentColour.BindValueChanged(c => { arrow.Colour = textureIsDefaultSkin && c.NewValue.R + c.NewValue.G + c.NewValue.B > 600 / 255f ? Color4.Black : Color4.White; }, true); } private void onHitObjectApplied(DrawableHitObject drawableObject) { Debug.Assert(proxy.Parent == null); // see logic in LegacySliderHeadHitCircle. drawableRepeat.DrawableSlider.OverlayElementContainer.Add(proxy); } protected override void Update() { base.Update(); if (Time.Current >= drawableRepeat.HitStateUpdateTime && drawableRepeat.State.Value == ArmedState.Hit) { double animDuration = Math.Min(300, drawableRepeat.HitObject.SpanDuration); arrow.Scale = new Vector2(Interpolation.ValueAt(Time.Current, 1, 1.4f, drawableRepeat.HitStateUpdateTime, drawableRepeat.HitStateUpdateTime + animDuration, Easing.Out)); } else { const double duration = 300; const float rotation = 5.625f; double loopCurrentTime = (Time.Current - drawableRepeat.AnimationStartTime.Value) % duration; // Reference: https://github.com/peppy/osu-stable-reference/blob/2280c4c436f80d04f9c79d3c905db00ac2902273/osu!/GameplayElements/HitObjects/Osu/HitCircleSliderEnd.cs#L79-L96 if (shouldRotate) { arrow.Rotation = Interpolation.ValueAt(loopCurrentTime, rotation, -rotation, 0, duration); arrow.Scale = new Vector2(Interpolation.ValueAt(loopCurrentTime, 1.3f, 1, 0, duration)); } else { arrow.Scale = new Vector2(Interpolation.ValueAt(loopCurrentTime, 1.3f, 1, 0, duration, Easing.Out)); } } } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (drawableRepeat.IsNotNull()) { drawableRepeat.HitObjectApplied -= onHitObjectApplied; } } } }