// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Taiko.Edit.Blueprints; using osu.Game.Rulesets.Taiko.Objects; namespace osu.Game.Rulesets.Taiko.Edit { public class SwellCompositionTool : HitObjectCompositionTool { public SwellCompositionTool() : base(nameof(Swell)) { } public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners); public override PlacementBlueprint CreatePlacementBlueprint() => new SwellPlacementBlueprint(); } }