// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; using osu.Game.Rulesets.Difficulty; namespace osu.Game.Rulesets.Taiko.Difficulty { public class TaikoDifficultyAttributes : DifficultyAttributes { [JsonProperty("stamina_strain")] public double StaminaStrain { get; set; } [JsonProperty("rhythm_strain")] public double RhythmStrain { get; set; } [JsonProperty("colour_strain")] public double ColourStrain { get; set; } [JsonProperty("approach_rate")] public double ApproachRate { get; set; } [JsonProperty("great_hit_window")] public double GreatHitWindow { get; set; } } }