// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Database; using osu.Game.Overlays.Dialog; using osu.Game.Rulesets.Mods; namespace osu.Game.Overlays.Mods { public partial class DeleteModPresetDialog : DangerousActionDialog { public DeleteModPresetDialog(Live modPreset) { BodyText = modPreset.PerformRead(preset => preset.Name); DeleteAction = () => modPreset.PerformWrite(preset => preset.DeletePending = true); } } }