using OpenTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; namespace osu.Game.GameModes.Menu { /// /// A flow container with an origin based on one of its contained drawables. /// public class FlowContainerWithOrigin : FlowContainer { /// /// A target drawable which this flowcontainer should be centered around. /// This target should be a direct child of this FlowContainer. /// public Drawable CentreTarget; public override Anchor Origin => Anchor.Custom; public override Vector2 OriginPosition { get { if (CentreTarget == null) return base.OriginPosition; return CentreTarget.DrawPosition + CentreTarget.DrawSize / 2; } } } }