// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Edit.Masks { public partial class SliderPlacementMask { private class CirclePlacementMask : PlacementMask { public new HitCircle HitObject => (HitCircle)base.HitObject; public CirclePlacementMask() : base(new HitCircle()) { Origin = Anchor.Centre; AutoSizeAxes = Axes.Both; InternalChild = new HitCircleMask(HitObject); } protected override bool Handle(UIEvent e) => false; } } }