// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Storyboards.Drawables; using osuTK; namespace osu.Game.Storyboards { public class StoryboardVideo : StoryboardSprite { public StoryboardVideo(string path, double offset) : base(path, Anchor.Centre, Vector2.Zero) { // This is just required to get a valid StartTime based on the incoming offset. // Actual fades are handled inside DrawableStoryboardVideo for now. Commands.AddAlpha(Easing.None, offset, offset, 0, 0); } public override Drawable CreateDrawable() => new DrawableStoryboardVideo(this); } }