// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Screens.Menu; using osu.Game.Screens.SelectV2; using osuTK.Input; namespace osu.Game.Tests.Visual.SongSelect { public partial class TestSceneSongSelectV2Navigation : OsuGameTestScene { public override void SetUpSteps() { base.SetUpSteps(); AddStep("press enter", () => InputManager.Key(Key.Enter)); AddWaitStep("wait", 5); PushAndConfirm(() => new SongSelectV2()); } [Test] public void TestClickLogo() { AddStep("click", () => { InputManager.MoveMouseTo(Game.ChildrenOfType().Single()); InputManager.Click(MouseButton.Left); }); } } }