// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Threading; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Shapes; using osu.Framework.Screens; using osu.Game.Beatmaps; using osu.Game.Online.Rooms; using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.OnlinePlay.Components { public abstract partial class OnlinePlayBackgroundScreen : BackgroundScreen { private CancellationTokenSource? cancellationSource; private PlaylistItemBackground? background; protected OnlinePlayBackgroundScreen() { AddInternal(new Box { RelativeSizeAxes = Axes.Both, Depth = float.MinValue, Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.9f), Color4.Black.Opacity(0.6f)) }); } [BackgroundDependencyLoader] private void load() { switchBackground(new PlaylistItemBackground(playlistItem)); } private PlaylistItem? playlistItem; protected PlaylistItem? PlaylistItem { get => playlistItem; set { if (playlistItem == value) return; playlistItem = value; if (LoadState > LoadState.Ready) updateBackground(); } } private void updateBackground() { Schedule(() => { var beatmap = playlistItem?.Beatmap; string? lastCover = (background?.Beatmap?.BeatmapSet as IBeatmapSetOnlineInfo)?.Covers.Cover; string? newCover = (beatmap?.BeatmapSet as IBeatmapSetOnlineInfo)?.Covers.Cover; if (lastCover == newCover) return; cancellationSource?.Cancel(); LoadComponentAsync(new PlaylistItemBackground(playlistItem), switchBackground, (cancellationSource = new CancellationTokenSource()).Token); }); } private void switchBackground(PlaylistItemBackground newBackground) { float newDepth = 0; if (background != null) { newDepth = background.Depth + 1; background.FinishTransforms(); background.FadeOut(250); background.Expire(); } newBackground.Depth = newDepth; newBackground.BlurTo(new Vector2(10)); AddInternal(background = newBackground); } public override void OnSuspending(ScreenTransitionEvent e) { base.OnSuspending(e); this.MoveToX(0, TRANSITION_LENGTH); } public override bool OnExiting(ScreenExitEvent e) { bool result = base.OnExiting(e); this.MoveToX(0); return result; } } }