// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; #nullable enable namespace osu.Game.Rulesets.Catch.Objects { /// /// A vertex of a . /// public readonly struct JuiceStreamPathVertex : IComparable { public readonly double Distance; public readonly float X; public JuiceStreamPathVertex(double distance, float x) { Distance = distance; X = x; } public int CompareTo(JuiceStreamPathVertex other) { int c = Distance.CompareTo(other.Distance); return c != 0 ? c : X.CompareTo(other.X); } public override string ToString() => $"({Distance}, {X})"; } }