// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using JetBrains.Annotations; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Shapes; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.Edit.Compose.Components.Timeline { public class TimelineHitObjectBlueprint : SelectionBlueprint { private readonly Circle circle; private readonly Container extensionBar; [UsedImplicitly] private readonly Bindable startTime; public const float THICKNESS = 3; private const float circle_size = 16; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || circle.ReceivePositionalInputAt(screenSpacePos); public TimelineHitObjectBlueprint(HitObject hitObject) : base(hitObject) { Anchor = Anchor.CentreLeft; Origin = Anchor.CentreLeft; startTime = hitObject.StartTimeBindable.GetBoundCopy(); startTime.BindValueChanged(time => X = (float)time.NewValue, true); RelativePositionAxes = Axes.X; RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; if (hitObject is IHasEndTime) { AddInternal(extensionBar = new Container { CornerRadius = 2, Masking = true, Size = new Vector2(1, THICKNESS), Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, RelativePositionAxes = Axes.X, RelativeSizeAxes = Axes.X, Colour = Color4.Black, Child = new Box { RelativeSizeAxes = Axes.Both, } }); } AddInternal(circle = new Circle { Size = new Vector2(circle_size), Anchor = Anchor.CentreLeft, Origin = Anchor.Centre, RelativePositionAxes = Axes.X, AlwaysPresent = true, Colour = Color4.White, BorderColour = Color4.Black, BorderThickness = THICKNESS, }); } protected override void Update() { base.Update(); // no bindable so we perform this every update Width = (float)(HitObject.GetEndTime() - HitObject.StartTime); } protected override void OnSelected() { circle.BorderColour = Color4.Orange; if (extensionBar != null) extensionBar.Colour = Color4.Orange; } protected override void OnDeselected() { circle.BorderColour = Color4.Black; if (extensionBar != null) extensionBar.Colour = Color4.Black; } public override Quad SelectionQuad { get { // correctly include the circle in the selection quad region, as it is usually outside the blueprint itself. var circleQuad = circle.ScreenSpaceDrawQuad; var actualQuad = ScreenSpaceDrawQuad; return new Quad(circleQuad.TopLeft, Vector2.ComponentMax(actualQuad.TopRight, circleQuad.TopRight), circleQuad.BottomLeft, Vector2.ComponentMax(actualQuad.BottomRight, circleQuad.BottomRight)); } } public override Vector2 SelectionPoint => ScreenSpaceDrawQuad.TopLeft; } }