// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Localisation; using osu.Game.Overlays; using osu.Game.Rulesets.Mods; using osu.Game.Screens.Footer; using osu.Game.Screens.Play.HUD; using osu.Game.Utils; using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.SelectV2.Footer { public partial class ScreenFooterButtonMods : ScreenFooterButton, IHasCurrentValue> { // todo: see https://github.com/ppy/osu-framework/issues/3271 private const float torus_scale_factor = 1.2f; private const float bar_shear_width = 7f; private const float bar_height = 37f; private const float mod_display_portion = 0.65f; private static readonly Vector2 bar_shear = new Vector2(bar_shear_width / bar_height, 0); private readonly BindableWithCurrent> current = new BindableWithCurrent>(Array.Empty()); public Bindable> Current { get => current.Current; set => current.Current = value; } private Container modDisplayBar = null!; private Drawable unrankedBadge = null!; private ModDisplay modDisplay = null!; private OsuSpriteText modCountText = null!; protected OsuSpriteText MultiplierText { get; private set; } = null!; [Resolved] private OsuColour colours { get; set; } = null!; [Resolved] private OverlayColourProvider colourProvider { get; set; } = null!; [BackgroundDependencyLoader] private void load() { Text = "Mods"; Icon = FontAwesome.Solid.ExchangeAlt; AccentColour = colours.Lime1; AddRange(new[] { unrankedBadge = new UnrankedBadge(), modDisplayBar = new Container { Y = -5f, Depth = float.MaxValue, Origin = Anchor.BottomLeft, Shear = bar_shear, CornerRadius = CORNER_RADIUS, Size = new Vector2(BUTTON_WIDTH, bar_height), Masking = true, EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Shadow, Radius = 4, // Figma says 50% opacity, but it does not match up visually if taken at face value, and looks bad. Colour = Colour4.Black.Opacity(0.25f), Offset = new Vector2(0, 2), }, Children = new Drawable[] { new Box { Colour = colourProvider.Background4, RelativeSizeAxes = Axes.Both, }, new Container { Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, RelativeSizeAxes = Axes.Both, Width = 1f - mod_display_portion, Masking = true, Child = MultiplierText = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Shear = -bar_shear, UseFullGlyphHeight = false, Font = OsuFont.Torus.With(size: 14 * torus_scale_factor, weight: FontWeight.Bold) } }, new Container { CornerRadius = CORNER_RADIUS, RelativeSizeAxes = Axes.Both, Width = mod_display_portion, Masking = true, Children = new Drawable[] { new Box { Colour = colourProvider.Background3, RelativeSizeAxes = Axes.Both, }, modDisplay = new ModDisplay(showExtendedInformation: false) { Anchor = Anchor.Centre, Origin = Anchor.Centre, Shear = -bar_shear, Scale = new Vector2(0.6f), Current = { BindTarget = Current }, ExpansionMode = ExpansionMode.AlwaysContracted, }, modCountText = new ModCountText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Shear = -bar_shear, Font = OsuFont.Torus.With(size: 14 * torus_scale_factor, weight: FontWeight.Bold), Mods = { BindTarget = Current }, } } }, } }, }); } private ModSettingChangeTracker? modSettingChangeTracker; protected override void LoadComplete() { base.LoadComplete(); Current.BindValueChanged(m => { modSettingChangeTracker?.Dispose(); updateDisplay(); if (m.NewValue != null) { modSettingChangeTracker = new ModSettingChangeTracker(m.NewValue); modSettingChangeTracker.SettingChanged += _ => updateDisplay(); } }, true); FinishTransforms(true); } private const double duration = 240; private const Easing easing = Easing.OutQuint; private void updateDisplay() { if (Current.Value.Count == 0) { modDisplayBar.MoveToY(20, duration, easing); modDisplayBar.FadeOut(duration, easing); modDisplay.FadeOut(duration, easing); modCountText.FadeOut(duration, easing); unrankedBadge.MoveToY(20, duration, easing); unrankedBadge.FadeOut(duration, easing); // add delay to let unranked indicator hide first before resizing the button back to its original width. this.Delay(duration).ResizeWidthTo(BUTTON_WIDTH, duration, easing); } else { modDisplay.Hide(); modCountText.Hide(); if (Current.Value.Count >= 5) modCountText.Show(); else modDisplay.Show(); if (Current.Value.Any(m => !m.Ranked)) { unrankedBadge.MoveToX(0, duration, easing); unrankedBadge.FadeIn(duration, easing); this.ResizeWidthTo(BUTTON_WIDTH + 5 + unrankedBadge.DrawWidth, duration, easing); } else { unrankedBadge.MoveToX(-unrankedBadge.DrawWidth, duration, easing); unrankedBadge.FadeOut(duration, easing); this.ResizeWidthTo(BUTTON_WIDTH, duration, easing); } modDisplayBar.MoveToY(-5, duration, Easing.OutQuint); unrankedBadge.MoveToY(-5, duration, easing); modDisplayBar.FadeIn(duration, easing); } double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1; MultiplierText.Text = ModUtils.FormatScoreMultiplier(multiplier); if (multiplier > 1) MultiplierText.FadeColour(colours.Red1, duration, easing); else if (multiplier < 1) MultiplierText.FadeColour(colours.Lime1, duration, easing); else MultiplierText.FadeColour(Color4.White, duration, easing); } private partial class ModCountText : OsuSpriteText, IHasCustomTooltip> { public readonly Bindable> Mods = new Bindable>(); [Resolved] private OverlayColourProvider colourProvider { get; set; } = null!; protected override void LoadComplete() { base.LoadComplete(); Mods.BindValueChanged(v => Text = ModSelectOverlayStrings.Mods(v.NewValue.Count).ToUpper(), true); } public ITooltip> GetCustomTooltip() => new ModTooltip(colourProvider); public IReadOnlyList? TooltipContent => Mods.Value; public partial class ModTooltip : VisibilityContainer, ITooltip> { private ModDisplay extendedModDisplay = null!; [Cached] private OverlayColourProvider colourProvider; public ModTooltip(OverlayColourProvider colourProvider) { this.colourProvider = colourProvider; } [BackgroundDependencyLoader] private void load() { AutoSizeAxes = Axes.Both; CornerRadius = CORNER_RADIUS; Masking = true; InternalChildren = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background5, }, extendedModDisplay = new ModDisplay { Margin = new MarginPadding { Vertical = 2f, Horizontal = 10f }, Scale = new Vector2(0.6f), ExpansionMode = ExpansionMode.AlwaysExpanded, }, }; } public void SetContent(IReadOnlyList content) { extendedModDisplay.Current.Value = content; } public void Move(Vector2 pos) => Position = pos; protected override void PopIn() => this.FadeIn(240, Easing.OutQuint); protected override void PopOut() => this.FadeOut(240, Easing.OutQuint); } } internal partial class UnrankedBadge : CompositeDrawable, IHasTooltip { public LocalisableString TooltipText { get; } public UnrankedBadge() { Margin = new MarginPadding { Left = BUTTON_WIDTH + 5f }; Y = -5f; Depth = float.MaxValue; Origin = Anchor.BottomLeft; Shear = bar_shear; CornerRadius = CORNER_RADIUS; AutoSizeAxes = Axes.X; Height = bar_height; Masking = true; BorderColour = Color4.White; BorderThickness = 2f; TooltipText = ModSelectOverlayStrings.UnrankedExplanation; } [BackgroundDependencyLoader] private void load(OsuColour colours) { InternalChildren = new Drawable[] { new Box { Colour = colours.Orange2, RelativeSizeAxes = Axes.Both, }, new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Shear = -bar_shear, Text = ModSelectOverlayStrings.Unranked.ToUpper(), Margin = new MarginPadding { Horizontal = 15 }, UseFullGlyphHeight = false, Font = OsuFont.Torus.With(size: 14 * torus_scale_factor, weight: FontWeight.Bold), Colour = Color4.Black, } }; } } } }