// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Edit.Layers.Selection; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays; using osu.Game.Rulesets.Osu.Objects.Drawables; namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection { public class OsuHitObjectOverlayLayer : HitObjectOverlayLayer { protected override HitObjectOverlay CreateOverlayFor(DrawableHitObject hitObject) { switch (hitObject) { case DrawableHitCircle circle: return new HitCircleOverlay(circle); case DrawableSlider slider: return new SliderOverlay(slider); } return base.CreateOverlayFor(hitObject); } } }