// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Testing; using osu.Framework.Graphics; using osu.Framework.Timing; using osu.Game.Overlays; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Containers; using osu.Framework.Audio.Track; using osu.Game.Beatmaps.ControlPoints; using osu.Framework.Graphics.Shapes; using OpenTK.Graphics; using osu.Game.Graphics.Sprites; using osu.Framework.Lists; using System; using System.Globalization; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; namespace osu.Desktop.VisualTests.Tests { internal class TestCaseBeatSyncedContainer : TestCase { public override string Description => @"Tests beat synced containers."; private readonly MusicController mc; public TestCaseBeatSyncedContainer() { Clock = new FramedClock(); Clock.ProcessFrame(); Add(new BeatContainer { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, }); Add(mc = new MusicController { Origin = Anchor.TopRight, Anchor = Anchor.TopRight, }); } [BackgroundDependencyLoader] private void load() { mc.ToggleVisibility(); } private class BeatContainer : BeatSyncedContainer { private const int flash_layer_heigth = 150; private readonly InfoString timingPointCount; private readonly InfoString currentTimingPoint; private readonly InfoString beatCount; private readonly InfoString currentBeat; private readonly InfoString beatsPerMinute; private readonly InfoString adjustedBeatLength; private readonly Box flashLayer; public BeatContainer() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Children = new Drawable[] { new Container { Name = @"Info Layer", Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, AutoSizeAxes = Axes.Both, Margin = new MarginPadding { Bottom = flash_layer_heigth }, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black.Opacity(150), }, new FillFlowContainer { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, AutoSizeAxes = Axes.Both, Direction = FillDirection.Vertical, Children = new Drawable[] { timingPointCount = new InfoString(@"Timing points amount"), currentTimingPoint = new InfoString(@"Current timing point"), beatCount = new InfoString(@"Beats amount (in the current timing point)"), currentBeat = new InfoString(@"Current beat"), beatsPerMinute = new InfoString(@"BPM"), adjustedBeatLength = new InfoString(@"Adjusted beat length"), } } } }, new Container { Name = @"Color indicator", Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, RelativeSizeAxes = Axes.X, Height = flash_layer_heigth, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black, }, flashLayer = new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.White, Alpha = 0, } } } }; Beatmap.ValueChanged += delegate { timingPointCount.Value = 0; currentTimingPoint.Value = 0; beatCount.Value = 0; currentBeat.Value = 0; beatsPerMinute.Value = 0; adjustedBeatLength.Value = 0; }; } private SortedList timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints; private TimingControlPoint getNextTimingPoint(TimingControlPoint current) { if (timingPoints[timingPoints.Count - 1] == current) return current; return timingPoints[timingPoints.IndexOf(current) + 1]; } private int calculateBeatCount(TimingControlPoint current) { if (timingPoints.IndexOf(current) + 1 == timingPoints.Count) return (int)Math.Ceiling((Beatmap.Value.Track.Length - current.Time) / current.BeatLength); return (int)Math.Ceiling((getNextTimingPoint(current).Time - current.Time) / current.BeatLength); } protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) { base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes); timingPointCount.Value = timingPoints.Count; currentTimingPoint.Value = timingPoints.IndexOf(timingPoint) + 1; beatCount.Value = calculateBeatCount(timingPoint); currentBeat.Value = beatIndex + 1; beatsPerMinute.Value = (float)Math.Round(60000 / timingPoint.BeatLength, 1); adjustedBeatLength.Value = (float)timingPoint.BeatLength; flashLayer.ClearTransforms(); flashLayer.FadeTo(1); flashLayer.FadeTo(0, timingPoint.BeatLength); } } private class InfoString : FillFlowContainer { private const int text_size = 20; private const int margin = 7; private readonly OsuSpriteText valueText; private float? value; public float Value { set { if (value == this.value) return; this.value = value; valueText.Text = value.ToString(CultureInfo.CurrentCulture); } } public InfoString(string header) { AutoSizeAxes = Axes.Both; Direction = FillDirection.Horizontal; Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size }); Add(valueText = new OsuSpriteText() { TextSize = text_size }); Margin = new MarginPadding(margin); } } } }