// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; using osu.Game.Scoring; using osuTK; namespace osu.Game.Screens.Ranking { public class ReplayDownloadButton : DownloadTrackingComposite { public Bindable Score => Model; private DownloadButton button; private ShakeContainer shakeContainer; private ReplayAvailability replayAvailability { get { if (State.Value == DownloadState.LocallyAvailable) return ReplayAvailability.Local; if (!string.IsNullOrEmpty(Model.Value?.Hash)) return ReplayAvailability.Online; return ReplayAvailability.NotAvailable; } } public ReplayDownloadButton(ScoreInfo score) : base(score) { Size = new Vector2(50, 30); } [BackgroundDependencyLoader(true)] private void load(OsuGame game, ScoreManager scores) { InternalChild = shakeContainer = new ShakeContainer { RelativeSizeAxes = Axes.Both, Child = button = new DownloadButton { RelativeSizeAxes = Axes.Both, } }; button.Action = () => { switch (State.Value) { case DownloadState.LocallyAvailable: game?.PresentScore(Model.Value); break; case DownloadState.NotDownloaded: scores.Download(Model.Value); break; case DownloadState.Downloaded: case DownloadState.Downloading: shakeContainer.Shake(); break; } }; State.BindValueChanged(state => { button.State.Value = state.NewValue; switch (replayAvailability) { case ReplayAvailability.Local: button.TooltipText = @"watch replay"; break; case ReplayAvailability.Online: button.TooltipText = @"download replay"; break; default: button.TooltipText = @"replay unavailable"; break; } }, true); button.Enabled.Value = replayAvailability != ReplayAvailability.NotAvailable; } private enum ReplayAvailability { Local, Online, NotAvailable, } } }