// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Allocation; using osu.Framework.Bindables; namespace osu.Game.Screens.Play { [Cached] public interface ILocalUserPlayInfo { /// /// Whether the local user is currently playing. /// IBindable IsPlaying { get; } } }