// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.Timing; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Screens.Edit; namespace osu.Game.Tests.Editing { [TestFixture] public class TestSceneEditorBeatmapProcessor { [Test] public void TestEmptyBeatmap() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.That(beatmap.Breaks, Is.Empty); } [Test] public void TestSingleObjectBeatmap() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1000 }, } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.That(beatmap.Breaks, Is.Empty); } [Test] public void TestTwoObjectsCloseTogether() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1000 }, new HitCircle { StartTime = 2000 }, } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.That(beatmap.Breaks, Is.Empty); } [Test] public void TestHoldNote() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }, HitObjects = { new HoldNote { StartTime = 1000, Duration = 10000 }, } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new ManiaRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.That(beatmap.Breaks, Has.Count.EqualTo(0)); } [Test] public void TestHoldNoteWithOverlappingNote() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }, HitObjects = { new HoldNote { StartTime = 1000, Duration = 10000 }, new Note { StartTime = 2000 }, new Note { StartTime = 12000 }, } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new ManiaRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.That(beatmap.Breaks, Has.Count.EqualTo(0)); } [Test] public void TestTwoObjectsFarApart() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1000 }, new HitCircle { StartTime = 5000 }, } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.Multiple(() => { Assert.That(beatmap.Breaks, Has.Count.EqualTo(1)); Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200)); Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(4000)); }); } [Test] public void TestBreaksAreFused() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1000 }, new HitCircle { StartTime = 9000 }, }, Breaks = { new BreakPeriod(1200, 4000), new BreakPeriod(5200, 8000), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.Multiple(() => { Assert.That(beatmap.Breaks, Has.Count.EqualTo(1)); Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200)); Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(8000)); }); } [Test] public void TestBreaksAreSplit() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1000 }, new HitCircle { StartTime = 5000 }, new HitCircle { StartTime = 9000 }, }, Breaks = { new BreakPeriod(1200, 8000), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.Multiple(() => { Assert.That(beatmap.Breaks, Has.Count.EqualTo(2)); Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200)); Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(4000)); Assert.That(beatmap.Breaks[1].StartTime, Is.EqualTo(5200)); Assert.That(beatmap.Breaks[1].EndTime, Is.EqualTo(8000)); }); } [Test] public void TestBreaksAreNudged() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1100 }, new HitCircle { StartTime = 9000 }, }, Breaks = { new BreakPeriod(1200, 8000), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.Multiple(() => { Assert.That(beatmap.Breaks, Has.Count.EqualTo(1)); Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1300)); Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(8000)); }); } [Test] public void TestManualBreaksAreNotFused() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1000 }, new HitCircle { StartTime = 9000 }, }, Breaks = { new ManualBreakPeriod(1200, 4000), new ManualBreakPeriod(5200, 8000), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.Multiple(() => { Assert.That(beatmap.Breaks, Has.Count.EqualTo(2)); Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200)); Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(4000)); Assert.That(beatmap.Breaks[1].StartTime, Is.EqualTo(5200)); Assert.That(beatmap.Breaks[1].EndTime, Is.EqualTo(8000)); }); } [Test] public void TestManualBreaksAreSplit() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1000 }, new HitCircle { StartTime = 5000 }, new HitCircle { StartTime = 9000 }, }, Breaks = { new ManualBreakPeriod(1200, 8000), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.Multiple(() => { Assert.That(beatmap.Breaks, Has.Count.EqualTo(2)); Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200)); Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(4000)); Assert.That(beatmap.Breaks[1].StartTime, Is.EqualTo(5200)); Assert.That(beatmap.Breaks[1].EndTime, Is.EqualTo(8000)); }); } [Test] public void TestManualBreaksAreNotNudged() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1000 }, new HitCircle { StartTime = 9000 }, }, Breaks = { new ManualBreakPeriod(1200, 8800), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.Multiple(() => { Assert.That(beatmap.Breaks, Has.Count.EqualTo(1)); Assert.That(beatmap.Breaks[0].StartTime, Is.EqualTo(1200)); Assert.That(beatmap.Breaks[0].EndTime, Is.EqualTo(8800)); }); } [Test] public void TestBreaksAtEndOfBeatmapAreRemoved() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1000 }, new HitCircle { StartTime = 2000 }, }, Breaks = { new BreakPeriod(10000, 15000), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.That(beatmap.Breaks, Is.Empty); } [Test] public void TestManualBreaksAtEndOfBeatmapAreRemoved() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 1000 }, new HitCircle { StartTime = 2000 }, }, Breaks = { new ManualBreakPeriod(10000, 15000), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.That(beatmap.Breaks, Is.Empty); } [Test] public void TestManualBreaksAtEndOfBeatmapAreRemovedCorrectlyEvenWithConcurrentObjects() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HoldNote { StartTime = 1000, EndTime = 20000 }, new HoldNote { StartTime = 2000, EndTime = 3000 }, }, Breaks = { new ManualBreakPeriod(10000, 15000), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.That(beatmap.Breaks, Is.Empty); } [Test] public void TestBreaksAtStartOfBeatmapAreRemoved() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 10000 }, new HitCircle { StartTime = 11000 }, }, Breaks = { new BreakPeriod(0, 9000), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.That(beatmap.Breaks, Is.Empty); } [Test] public void TestManualBreaksAtStartOfBeatmapAreRemoved() { var controlPoints = new ControlPointInfo(); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 }); var beatmap = new EditorBeatmap(new Beatmap { ControlPointInfo = controlPoints, BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }, HitObjects = { new HitCircle { StartTime = 10000 }, new HitCircle { StartTime = 11000 }, }, Breaks = { new ManualBreakPeriod(0, 9000), } }); var beatmapProcessor = new EditorBeatmapProcessor(beatmap, new OsuRuleset()); beatmapProcessor.PreProcess(); beatmapProcessor.PostProcess(); Assert.That(beatmap.Breaks, Is.Empty); } } }