// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Bindables; namespace osu.Game.Tournament.Models { public class SeedingResult { public List Beatmaps = new List(); public Bindable Mod = new Bindable(); public Bindable Seed = new BindableInt { MinValue = 1, MaxValue = 64 }; } }