// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osu.Framework.Graphics; namespace osu.Game.Screens.Play.HUD { /// /// An interface providing a set of methods to update a score counter. /// public interface IScoreCounter : IDrawable { /// /// The current score to be displayed. /// Bindable Current { get; } /// /// The number of digits required to display most sane scores. /// This may be exceeded in very rare cases, but is useful to pad or space the display to avoid it jumping around. /// Bindable RequiredDisplayDigits { get; } } }