// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osuTK; namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces { public class RaspberryPiece : PulpFormation { public RaspberryPiece() { InternalChildren = new Drawable[] { new Pulp { AccentColour = { BindTarget = AccentColour }, Size = new Vector2(SMALL_PULP), Y = -0.34f, }, new Pulp { AccentColour = { BindTarget = AccentColour }, Size = new Vector2(LARGE_PULP_4), Position = PositionAt(0, DISTANCE_FROM_CENTRE_4), }, new Pulp { AccentColour = { BindTarget = AccentColour }, Size = new Vector2(LARGE_PULP_4), Position = PositionAt(90, DISTANCE_FROM_CENTRE_4), }, new Pulp { AccentColour = { BindTarget = AccentColour }, Size = new Vector2(LARGE_PULP_4), Position = PositionAt(180, DISTANCE_FROM_CENTRE_4), }, new Pulp { Size = new Vector2(LARGE_PULP_4), AccentColour = { BindTarget = AccentColour }, Position = PositionAt(270, DISTANCE_FROM_CENTRE_4), }, }; } } }