// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using JetBrains.Annotations; using osu.Framework.Timing; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Play.HUD; namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate { public class MultiplayerSpectatorLeaderboard : MultiplayerGameplayLeaderboard { public MultiplayerSpectatorLeaderboard(ScoreProcessor scoreProcessor, int[] userIds) : base(scoreProcessor, userIds) { } public void AddClock(int userId, IClock clock) { if (!UserScores.TryGetValue(userId, out var data)) return; ((SpectatingTrackedUserData)data).Clock = clock; } public void RemoveClock(int userId) { if (!UserScores.TryGetValue(userId, out var data)) return; ((SpectatingTrackedUserData)data).Clock = null; } protected override TrackedUserData CreateUserData(int userId, ScoreProcessor scoreProcessor) => new SpectatingTrackedUserData(userId, scoreProcessor); protected override void Update() { base.Update(); foreach (var (_, data) in UserScores) data.UpdateScore(); } private class SpectatingTrackedUserData : TrackedUserData { [CanBeNull] public IClock Clock; public SpectatingTrackedUserData(int userId, ScoreProcessor scoreProcessor) : base(userId, scoreProcessor) { } public override void UpdateScore() { if (Frames.Count == 0) return; if (Clock == null) return; int frameIndex = Frames.BinarySearch(new TimedFrame(Clock.CurrentTime)); if (frameIndex < 0) frameIndex = ~frameIndex; frameIndex = Math.Clamp(frameIndex - 1, 0, Frames.Count - 1); SetFrame(Frames[frameIndex]); } } } }