// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Settings; namespace osu.Game.Screens.Play.PlayerSettings { public partial class PlayerCheckbox : SettingsCheckbox { protected override Drawable CreateControl() => new PlayerCheckboxControl(); public partial class PlayerCheckboxControl : OsuCheckbox { [BackgroundDependencyLoader] private void load(OsuColour colours) { NormalNub.AccentColour = colours.Yellow; NormalNub.GlowingAccentColour = colours.YellowLighter; NormalNub.GlowColour = colours.YellowDark; } } } }