// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using NUnit.Framework; using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Platform; using osu.Game.Tournament.Configuration; using osu.Game.Tournament.IO; using osu.Game.Tests; namespace osu.Game.Tournament.Tests.NonVisual { [TestFixture] public class CustomTourneyDirectoryTest { [SetUp] public void SetUp() { } [Test] public void TestDefaultDirectory() { using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestDefaultDirectory))) { try { var osu = loadOsu(host); var storage = osu.Dependencies.Get(); var defaultStorage = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestDefaultDirectory), "tournaments", "default"); Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorage)); } finally { host.Exit(); } } } [Test] public void TestCustomDirectory() { using (HeadlessGameHost host = new HeadlessGameHost(nameof(TestCustomDirectory))) { string osuDesktopStorage = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestCustomDirectory)); const string custom_tournament = "custom"; // need access before the game has constructed its own storage yet. Storage storage = new DesktopStorage(osuDesktopStorage, host); // manual cleaning so we can prepare a config file. storage.DeleteDirectory(string.Empty); using (var storageConfig = new TournamentStorageManager(storage)) storageConfig.Set(StorageConfig.CurrentTournament, custom_tournament); try { var osu = loadOsu(host); storage = osu.Dependencies.Get(); Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(tournamentBasePath(nameof(TestCustomDirectory)), "custom"))); } finally { host.Exit(); } } } [Test] public void TestMigration() { using (HeadlessGameHost host = new HeadlessGameHost(nameof(TestMigration))) { // Recreate the old setup that uses "tournament" as the base path. string basePath = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestMigration), "tournament"); string videosPath = Path.Combine(basePath, "videos"); string modsPath = Path.Combine(basePath, "mods"); string flagsPath = Path.Combine(basePath, "flags"); Directory.CreateDirectory(videosPath); Directory.CreateDirectory(modsPath); Directory.CreateDirectory(flagsPath); string bracketFile = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestMigration), "bracket.json"); string videoFile = Path.Combine(videosPath, "video.mp4"); string modFile = Path.Combine(modsPath, "mod.png"); string flagFile = Path.Combine(flagsPath, "flag.png"); File.WriteAllText(bracketFile, "{}"); File.WriteAllText(videoFile, "test"); File.WriteAllText(modFile, "test"); File.WriteAllText(flagFile, "test"); try { var osu = loadOsu(host); var storage = osu.Dependencies.Get(); var migratedPath = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestMigration), "tournaments", "default"); videosPath = Path.Combine(migratedPath, "videos"); modsPath = Path.Combine(migratedPath, "mods"); flagsPath = Path.Combine(migratedPath, "flags"); videoFile = Path.Combine(videosPath, "video.mp4"); modFile = Path.Combine(modsPath, "mod.png"); flagFile = Path.Combine(flagsPath, "flag.png"); Assert.That(storage.GetFullPath("."), Is.EqualTo(migratedPath)); Assert.That(storage.GetFiles(".", "bracket.json").Single(), Is.EqualTo("bracket.json")); Assert.True(storage.Exists(videoFile)); Assert.True(storage.Exists(modFile)); Assert.True(storage.Exists(flagFile)); } finally { // Cleaning up after ourselves. host.Storage.Delete("tournament.ini"); host.Storage.DeleteDirectory("tournaments"); host.Exit(); } } } private TournamentGameBase loadOsu(GameHost host) { var osu = new TournamentGameBase(); Task.Run(() => host.Run(osu)); waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time"); return osu; } private static void waitForOrAssert(Func result, string failureMessage, int timeout = 90000) { Task task = Task.Run(() => { while (!result()) Thread.Sleep(200); }); Assert.IsTrue(task.Wait(timeout), failureMessage); } private string oldPath => Path.Combine(RuntimeInfo.StartupDirectory, "tournament"); private string tournamentBasePath(string testInstance) => Path.Combine(RuntimeInfo.StartupDirectory, "headless", testInstance, "tournaments"); } }