// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; namespace osu.Game.Tests.NonVisual { [TestFixture] public class ScoreInfoTest { [Test] public void TestDeepClone() { var score = new ScoreInfo(); score.Statistics.Add(HitResult.Good, 10); score.Rank = ScoreRank.B; var scoreCopy = score.DeepClone(); score.Statistics[HitResult.Good]++; score.Rank = ScoreRank.X; Assert.That(scoreCopy.Statistics[HitResult.Good], Is.EqualTo(10)); Assert.That(score.Statistics[HitResult.Good], Is.EqualTo(11)); Assert.That(scoreCopy.Rank, Is.EqualTo(ScoreRank.B)); Assert.That(score.Rank, Is.EqualTo(ScoreRank.X)); } } }