// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.UserInterfaceV2; namespace osu.Game.Tests.Visual.UserInterface { public partial class TestSceneLabelledSwitchButton : OsuTestScene { [TestCase(false)] [TestCase(true)] public void TestSwitchButton(bool hasDescription) => createSwitchButton(hasDescription); private void createSwitchButton(bool hasDescription = false) { AddStep("create component", () => { LabelledSwitchButton component; Child = new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, Width = 500, AutoSizeAxes = Axes.Y, Child = component = new LabelledSwitchButton { Anchor = Anchor.Centre, Origin = Anchor.Centre, } }; component.Label = "a sample component"; component.Description = hasDescription ? "this text describes the component" : string.Empty; }); } } }