// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Graphics.UserInterface; using osu.Game.Online; using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Screens.OnlinePlay.Multiplayer.Participants; using osu.Game.Users; using osuTK; namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneMultiplayerParticipantsList : MultiplayerTestScene { [SetUpSteps] public void SetupSteps() { createNewParticipantsList(); } [Test] public void TestAddUser() { AddAssert("one unique panel", () => this.ChildrenOfType().Select(p => p.User).Distinct().Count() == 1); AddStep("add user", () => Client.AddUser(new User { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", })); AddAssert("two unique panels", () => this.ChildrenOfType().Select(p => p.User).Distinct().Count() == 2); } [Test] public void TestAddNullUser() { AddAssert("one unique panel", () => this.ChildrenOfType().Select(p => p.User).Distinct().Count() == 1); AddStep("add non-resolvable user", () => Client.AddNullUser()); AddAssert("null user added", () => Client.Room.AsNonNull().Users.Count(u => u.User == null) == 1); AddUntilStep("two unique panels", () => this.ChildrenOfType().Select(p => p.User).Distinct().Count() == 2); AddStep("kick null user", () => this.ChildrenOfType().Single(p => p.User.User == null) .ChildrenOfType().Single().TriggerClick()); AddAssert("null user kicked", () => Client.Room.AsNonNull().Users.Count == 1); } [Test] public void TestRemoveUser() { User secondUser = null; AddStep("add a user", () => { Client.AddUser(secondUser = new User { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", }); }); AddStep("remove host", () => Client.RemoveUser(API.LocalUser.Value)); AddAssert("single panel is for second user", () => this.ChildrenOfType().Single().User.User == secondUser); } [Test] public void TestGameStateHasPriorityOverDownloadState() { AddStep("set to downloading map", () => Client.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(0))); checkProgressBarVisibility(true); AddStep("make user ready", () => Client.ChangeState(MultiplayerUserState.Results)); checkProgressBarVisibility(false); AddUntilStep("ready mark visible", () => this.ChildrenOfType().Single().IsPresent); AddStep("make user ready", () => Client.ChangeState(MultiplayerUserState.Idle)); checkProgressBarVisibility(true); } [Test] public void TestCorrectInitialState() { AddStep("set to downloading map", () => Client.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(0))); createNewParticipantsList(); checkProgressBarVisibility(true); } [Test] public void TestBeatmapDownloadingStates() { AddStep("set to no map", () => Client.ChangeBeatmapAvailability(BeatmapAvailability.NotDownloaded())); AddStep("set to downloading map", () => Client.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(0))); checkProgressBarVisibility(true); AddRepeatStep("increment progress", () => { var progress = this.ChildrenOfType().Single().User.BeatmapAvailability.DownloadProgress ?? 0; Client.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(progress + RNG.NextSingle(0.1f))); }, 25); AddAssert("progress bar increased", () => this.ChildrenOfType().Single().Current.Value > 0); AddStep("set to importing map", () => Client.ChangeBeatmapAvailability(BeatmapAvailability.Importing())); checkProgressBarVisibility(false); AddStep("set to available", () => Client.ChangeBeatmapAvailability(BeatmapAvailability.LocallyAvailable())); } [Test] public void TestToggleReadyState() { AddAssert("ready mark invisible", () => !this.ChildrenOfType().Single().IsPresent); AddStep("make user ready", () => Client.ChangeState(MultiplayerUserState.Ready)); AddUntilStep("ready mark visible", () => this.ChildrenOfType().Single().IsPresent); AddStep("make user idle", () => Client.ChangeState(MultiplayerUserState.Idle)); AddUntilStep("ready mark invisible", () => !this.ChildrenOfType().Single().IsPresent); } [Test] public void TestToggleSpectateState() { AddStep("make user spectating", () => Client.ChangeState(MultiplayerUserState.Spectating)); AddStep("make user idle", () => Client.ChangeState(MultiplayerUserState.Idle)); } [Test] public void TestCrownChangesStateWhenHostTransferred() { AddStep("add user", () => Client.AddUser(new User { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", })); AddUntilStep("first user crown visible", () => this.ChildrenOfType().ElementAt(0).ChildrenOfType().First().Alpha == 1); AddUntilStep("second user crown hidden", () => this.ChildrenOfType().ElementAt(1).ChildrenOfType().First().Alpha == 0); AddStep("make second user host", () => Client.TransferHost(3)); AddUntilStep("first user crown hidden", () => this.ChildrenOfType().ElementAt(0).ChildrenOfType().First().Alpha == 0); AddUntilStep("second user crown visible", () => this.ChildrenOfType().ElementAt(1).ChildrenOfType().First().Alpha == 1); } [Test] public void TestKickButtonOnlyPresentWhenHost() { AddStep("add user", () => Client.AddUser(new User { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", })); AddUntilStep("kick buttons visible", () => this.ChildrenOfType().Count(d => d.IsPresent) == 1); AddStep("make second user host", () => Client.TransferHost(3)); AddUntilStep("kick buttons not visible", () => this.ChildrenOfType().Count(d => d.IsPresent) == 0); AddStep("make local user host again", () => Client.TransferHost(API.LocalUser.Value.Id)); AddUntilStep("kick buttons visible", () => this.ChildrenOfType().Count(d => d.IsPresent) == 1); } [Test] public void TestKickButtonKicks() { AddStep("add user", () => Client.AddUser(new User { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", })); AddStep("kick second user", () => this.ChildrenOfType().Single(d => d.IsPresent).TriggerClick()); AddAssert("second user kicked", () => Client.Room?.Users.Single().UserID == API.LocalUser.Value.Id); } [Test] public void TestManyUsers() { AddStep("add many users", () => { for (int i = 0; i < 20; i++) { Client.AddUser(new User { Id = i, Username = $"User {i}", RulesetsStatistics = new Dictionary { { Ruleset.Value.ShortName, new UserStatistics { GlobalRank = RNG.Next(1, 100000), } } }, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", }); Client.ChangeUserState(i, (MultiplayerUserState)RNG.Next(0, (int)MultiplayerUserState.Results + 1)); if (RNG.NextBool()) { var beatmapState = (DownloadState)RNG.Next(0, (int)DownloadState.LocallyAvailable + 1); switch (beatmapState) { case DownloadState.NotDownloaded: Client.ChangeUserBeatmapAvailability(i, BeatmapAvailability.NotDownloaded()); break; case DownloadState.Downloading: Client.ChangeUserBeatmapAvailability(i, BeatmapAvailability.Downloading(RNG.NextSingle())); break; case DownloadState.Importing: Client.ChangeUserBeatmapAvailability(i, BeatmapAvailability.Importing()); break; } } } }); } [Test] public void TestUserWithMods() { AddStep("add user", () => { Client.AddUser(new User { Id = 0, Username = "User 0", RulesetsStatistics = new Dictionary { { Ruleset.Value.ShortName, new UserStatistics { GlobalRank = RNG.Next(1, 100000), } } }, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", }); Client.ChangeUserMods(0, new Mod[] { new OsuModHardRock(), new OsuModDifficultyAdjust { ApproachRate = { Value = 1 } } }); }); for (var i = MultiplayerUserState.Idle; i < MultiplayerUserState.Results; i++) { var state = i; AddStep($"set state: {state}", () => Client.ChangeUserState(0, state)); } AddStep("set state: downloading", () => Client.ChangeUserBeatmapAvailability(0, BeatmapAvailability.Downloading(0))); AddStep("set state: locally available", () => Client.ChangeUserBeatmapAvailability(0, BeatmapAvailability.LocallyAvailable())); } [Test] public void TestModOverlap() { AddStep("add dummy mods", () => { Client.ChangeUserMods(new Mod[] { new OsuModNoFail(), new OsuModDoubleTime() }); }); AddStep("add user with mods", () => { Client.AddUser(new User { Id = 0, Username = "Baka", RulesetsStatistics = new Dictionary { { Ruleset.Value.ShortName, new UserStatistics { GlobalRank = RNG.Next(1, 100000), } } }, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", }); Client.ChangeUserMods(0, new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() }); }); AddStep("set 0 ready", () => Client.ChangeState(MultiplayerUserState.Ready)); AddStep("set 1 spectate", () => Client.ChangeUserState(0, MultiplayerUserState.Spectating)); // Have to set back to idle due to status priority. AddStep("set 0 no map, 1 ready", () => { Client.ChangeState(MultiplayerUserState.Idle); Client.ChangeBeatmapAvailability(BeatmapAvailability.NotDownloaded()); Client.ChangeUserState(0, MultiplayerUserState.Ready); }); AddStep("set 0 downloading", () => Client.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(0))); AddStep("set 0 spectate", () => Client.ChangeUserState(0, MultiplayerUserState.Spectating)); AddStep("make both default", () => { Client.ChangeBeatmapAvailability(BeatmapAvailability.LocallyAvailable()); Client.ChangeUserState(0, MultiplayerUserState.Idle); Client.ChangeState(MultiplayerUserState.Idle); }); } private void createNewParticipantsList() { ParticipantsList participantsList = null; AddStep("create new list", () => Child = participantsList = new ParticipantsList { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Y, Size = new Vector2(380, 0.7f) }); AddUntilStep("wait for list to load", () => participantsList.IsLoaded); } private void checkProgressBarVisibility(bool visible) => AddUntilStep($"progress bar {(visible ? "is" : "is not")}visible", () => this.ChildrenOfType().Single().IsPresent == visible); } }