// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Game.Overlays; using osu.Game.Overlays.Mods; namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] public partial class TestSceneScoreMultiplierDisplay : OsuTestScene { [Cached] private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); [Test] public void TestBasic() { ScoreMultiplierDisplay multiplierDisplay = null!; AddStep("create content", () => Child = multiplierDisplay = new ScoreMultiplierDisplay { Anchor = Anchor.Centre, Origin = Anchor.Centre }); AddStep("set multiplier below 1", () => multiplierDisplay.Current.Value = 0.5); AddStep("set multiplier to 1", () => multiplierDisplay.Current.Value = 1); AddStep("set multiplier above 1", () => multiplierDisplay.Current.Value = 1.5); AddSliderStep("set multiplier", 0, 2, 1d, multiplier => { if (multiplierDisplay.IsNotNull()) multiplierDisplay.Current.Value = multiplier; }); } } }