// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using OpenTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Mania.Objects.Drawables { /// /// Visualises a hit object. /// public class DrawableNote : DrawableManiaHitObject, IKeyBindingHandler { private readonly NotePiece headPiece; public DrawableNote(Note hitObject, ManiaAction action) : base(hitObject, action) { RelativeSizeAxes = Axes.X; Height = 100; Add(headPiece = new NotePiece { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre }); } public override Color4 AccentColour { get { return base.AccentColour; } set { if (base.AccentColour == value) return; base.AccentColour = value; headPiece.AccentColour = value; } } protected override void CheckJudgement(bool userTriggered) { if (!userTriggered) { if (Judgement.TimeOffset > HitObject.HitWindows.Bad / 2) Judgement.Result = HitResult.Miss; return; } double offset = Math.Abs(Judgement.TimeOffset); if (offset > HitObject.HitWindows.Miss / 2) return; Judgement.Result = HitObject.HitWindows.ResultFor(offset) ?? HitResult.Miss; } protected override void UpdateState(ArmedState state) { switch (State) { case ArmedState.Hit: Colour = Color4.Green; break; } } public virtual bool OnPressed(ManiaAction action) { if (action != Action) return false; return UpdateJudgement(true); } public virtual bool OnReleased(ManiaAction action) => false; } }