// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using OpenTK; using OpenTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Mania.Judgements; using osu.Game.Rulesets.Objects.Drawables; using osu.Framework.Graphics.Shapes; namespace osu.Game.Rulesets.Mania.Objects.Drawables { /// /// Visualises a hit object. /// public class DrawableHoldNoteTick : DrawableManiaHitObject { /// /// References the time at which the user started holding the hold note. /// public Func HoldStartTime; /// /// References whether the user is currently holding the hold note. /// public Func IsHolding; private readonly Container glowContainer; public DrawableHoldNoteTick(HoldNoteTick hitObject) : base(hitObject) { Anchor = Anchor.TopCentre; Origin = Anchor.TopCentre; RelativeSizeAxes = Axes.X; Size = new Vector2(1); Children = new[] { glowContainer = new CircularContainer { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, RelativeSizeAxes = Axes.Both, Masking = true, Children = new[] { new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, AlwaysPresent = true } } } }; // Set the default glow AccentColour = Color4.White; } public override Color4 AccentColour { get { return base.AccentColour; } set { base.AccentColour = value; glowContainer.EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, Radius = 2f, Roundness = 15f, Colour = value.Opacity(0.3f) }; } } protected ManiaJudgement CreateJudgement() => new HoldNoteTickJudgement(); protected override void CheckJudgement(bool userTriggered) { if (!userTriggered) return; if (Time.Current < HitObject.StartTime) return; if (HoldStartTime?.Invoke() > HitObject.StartTime) return; Judgement.Result = HitResult.Perfect; } protected override void UpdateState(ArmedState state) { switch (State) { case ArmedState.Hit: AccentColour = Color4.Green; break; } } protected override void Update() { if (Judgement.Result != HitResult.None) return; if (IsHolding?.Invoke() != true) return; UpdateJudgement(true); } } }