// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Testing; using osu.Game.Beatmaps; using OpenTK; using osu.Framework.Graphics.Sprites; using osu.Game.Database; using osu.Game.Modes.Objects; using osu.Game.Modes.Osu.Objects; using osu.Game.Screens.Play; using OpenTK.Graphics; using osu.Desktop.VisualTests.Beatmaps; using osu.Game.Modes.Osu; namespace osu.Desktop.VisualTests.Tests { internal class TestCasePlayer : TestCase { protected Player Player; private BeatmapDatabase db; public override string Description => @"Showing everything to play the game."; [BackgroundDependencyLoader] private void load(BeatmapDatabase db) { this.db = db; } public override void Reset() { base.Reset(); WorkingBeatmap beatmap = null; var beatmapInfo = db.Query().FirstOrDefault(b => b.Ruleset is OsuRuleset); if (beatmapInfo != null) beatmap = db.GetWorkingBeatmap(beatmapInfo); if (beatmap?.Track == null) { var objects = new List(); int time = 1500; for (int i = 0; i < 50; i++) { objects.Add(new HitCircle { StartTime = time, Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : 512, i % 4 < 2 ? 0 : 384), NewCombo = i % 4 == 0 }); time += 500; } Beatmap b = new Beatmap { HitObjects = objects, BeatmapInfo = new BeatmapInfo { Difficulty = new BeatmapDifficulty(), Metadata = new BeatmapMetadata { Artist = @"Unknown", Title = @"Sample Beatmap", Author = @"peppy", } } }; beatmap = new TestWorkingBeatmap(b); } Add(new Box { RelativeSizeAxes = Framework.Graphics.Axes.Both, Colour = Color4.Black, }); Add(Player = CreatePlayer(beatmap)); } protected virtual Player CreatePlayer(WorkingBeatmap beatmap) { return new Player { Beatmap = beatmap }; } } }