// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy { /// /// Legacy Hold-type, used for parsing "specials" in beatmaps. /// internal sealed class ConvertHold : HitObject, IHasPosition, IHasCombo, IHasHold { public Vector2 Position { get; set; } public float X => Position.X; public float Y => Position.Y; public bool NewCombo { get; set; } } }