// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osuTK; namespace osu.Game.Screens.Edit.Components.RadioButtons { public class EditorRadioButtonCollection : CompositeDrawable { private IReadOnlyList items; public IReadOnlyList Items { get => items; set { if (ReferenceEquals(items, value)) return; items = value; buttonContainer.Clear(); items.ForEach(addButton); } } private readonly FlowContainer buttonContainer; public EditorRadioButtonCollection() { AutoSizeAxes = Axes.Y; InternalChild = buttonContainer = new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0, 5) }; } private RadioButton currentlySelected; private void addButton(RadioButton button) { button.Selected.ValueChanged += selected => { if (selected.NewValue) { currentlySelected?.Deselect(); currentlySelected = button; } else currentlySelected = null; }; buttonContainer.Add(new EditorRadioButton(button)); } } }