// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.Cursor; using osu.Game.Tournament.Screens.Ladder; namespace osu.Game.Tournament.Tests.Screens { public class TestSceneLadderScreen : TournamentTestScene { [BackgroundDependencyLoader] private void load() { Add(new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, Child = new LadderScreen() }); } } }