// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Visual; namespace osu.Game.Tests.Beatmaps { [HeadlessTest] public partial class TestSceneBeatmapDifficultyCache : OsuTestScene { public const double BASE_STARS = 5.55; private static readonly Guid guid = Guid.NewGuid(); private BeatmapSetInfo importedSet; private TestBeatmapDifficultyCache difficultyCache; private IBindable starDifficultyBindable; [BackgroundDependencyLoader] private void load(OsuGameBase osu) { importedSet = BeatmapImportHelper.LoadQuickOszIntoOsu(osu).GetResultSafely(); } [SetUpSteps] public void SetUpSteps() { AddStep("setup difficulty cache", () => { SelectedMods.Value = Array.Empty(); Child = difficultyCache = new TestBeatmapDifficultyCache(); starDifficultyBindable = difficultyCache.GetBindableDifficulty(importedSet.Beatmaps.First()); }); AddUntilStep($"star difficulty -> {BASE_STARS}", () => starDifficultyBindable.Value?.Stars == BASE_STARS); } [Test] public void TestStarDifficultyChangesOnModSettings() { OsuModDoubleTime dt = null; AddStep("set computation function", () => difficultyCache.ComputeDifficulty = lookup => { var modRateAdjust = (ModRateAdjust)lookup.OrderedMods.SingleOrDefault(mod => mod is ModRateAdjust); return new StarDifficulty(BASE_STARS + modRateAdjust?.SpeedChange.Value ?? 0, 0); }); AddStep("change selected mod to DT", () => SelectedMods.Value = new[] { dt = new OsuModDoubleTime { SpeedChange = { Value = 1.5 } } }); AddUntilStep($"star difficulty -> {BASE_STARS + 1.5}", () => starDifficultyBindable.Value?.Stars == BASE_STARS + 1.5); AddStep("change DT speed to 1.25", () => dt.SpeedChange.Value = 1.25); AddUntilStep($"star difficulty -> {BASE_STARS + 1.25}", () => starDifficultyBindable.Value?.Stars == BASE_STARS + 1.25); AddStep("change selected mod to NC", () => SelectedMods.Value = new[] { new OsuModNightcore { SpeedChange = { Value = 1.75 } } }); AddUntilStep($"star difficulty -> {BASE_STARS + 1.75}", () => starDifficultyBindable.Value?.Stars == BASE_STARS + 1.75); } [Test] public void TestStarDifficultyAdjustHashCodeConflict() { OsuModDifficultyAdjust difficultyAdjust = null; AddStep("set computation function", () => difficultyCache.ComputeDifficulty = lookup => { var modDifficultyAdjust = (ModDifficultyAdjust)lookup.OrderedMods.SingleOrDefault(mod => mod is ModDifficultyAdjust); return new StarDifficulty(BASE_STARS * (modDifficultyAdjust?.OverallDifficulty.Value ?? 1), 0); }); AddStep("change selected mod to DA", () => SelectedMods.Value = new[] { difficultyAdjust = new OsuModDifficultyAdjust() }); AddUntilStep($"star difficulty -> {BASE_STARS}", () => starDifficultyBindable.Value?.Stars == BASE_STARS); AddStep("change DA difficulty to 0.5", () => difficultyAdjust.OverallDifficulty.Value = 0.5f); AddUntilStep($"star difficulty -> {BASE_STARS * 0.5f}", () => starDifficultyBindable.Value?.Stars == BASE_STARS / 2); // hash code of 0 (the value) conflicts with the hash code of null (the initial/default value). // it's important that the mod reference and its underlying bindable references stay the same to demonstrate this failure. AddStep("change DA difficulty to 0", () => difficultyAdjust.OverallDifficulty.Value = 0); AddUntilStep("star difficulty -> 0", () => starDifficultyBindable.Value?.Stars == 0); } [Test] public void TestKeyEqualsWithDifferentModInstances() { var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() }); Assert.That(key1, Is.EqualTo(key2)); Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode())); } [Test] public void TestKeyEqualsWithDifferentModOrder() { var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() }); Assert.That(key1, Is.EqualTo(key2)); Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode())); } [Test] public void TestKeyDoesntEqualWithDifferentModSettings() { var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } }); Assert.That(key1, Is.Not.EqualTo(key2)); Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode())); } [Test] public void TestKeyEqualWithMatchingModSettings() { var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } }); Assert.That(key1, Is.EqualTo(key2)); Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode())); } [TestCase(1.3, DifficultyRating.Easy)] [TestCase(1.993, DifficultyRating.Easy)] [TestCase(1.998, DifficultyRating.Normal)] [TestCase(2.4, DifficultyRating.Normal)] [TestCase(2.693, DifficultyRating.Normal)] [TestCase(2.698, DifficultyRating.Hard)] [TestCase(3.5, DifficultyRating.Hard)] [TestCase(3.993, DifficultyRating.Hard)] [TestCase(3.997, DifficultyRating.Insane)] [TestCase(5.0, DifficultyRating.Insane)] [TestCase(5.292, DifficultyRating.Insane)] [TestCase(5.297, DifficultyRating.Expert)] [TestCase(6.2, DifficultyRating.Expert)] [TestCase(6.493, DifficultyRating.Expert)] [TestCase(6.498, DifficultyRating.ExpertPlus)] [TestCase(8.3, DifficultyRating.ExpertPlus)] public void TestDifficultyRatingMapping(double starRating, DifficultyRating expectedBracket) { var actualBracket = StarDifficulty.GetDifficultyRating(starRating); Assert.AreEqual(expectedBracket, actualBracket); } private partial class TestBeatmapDifficultyCache : BeatmapDifficultyCache { public Func ComputeDifficulty { get; set; } protected override Task ComputeValueAsync(DifficultyCacheLookup lookup, CancellationToken token = default) { return Task.FromResult(ComputeDifficulty?.Invoke(lookup) ?? new StarDifficulty(BASE_STARS, 0)); } } } }