// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using JetBrains.Annotations; using osu.Framework.IO.Stores; using osu.Game.Extensions; using osu.Game.IO; using osuTK.Graphics; namespace osu.Game.Skinning { public class DefaultLegacySkin : LegacySkin { public static SkinInfo CreateInfo() => new SkinInfo { ID = Skinning.SkinInfo.CLASSIC_SKIN, // this is temporary until database storage is decided upon. Name = "osu!classic", Creator = "team osu!", Protected = true, InstantiationInfo = typeof(DefaultLegacySkin).GetInvariantInstantiationInfo() }; public DefaultLegacySkin(IStorageResourceProvider resources) : this(CreateInfo(), resources) { } [UsedImplicitly(ImplicitUseKindFlags.InstantiatedWithFixedConstructorSignature)] public DefaultLegacySkin(SkinInfo skin, IStorageResourceProvider resources) : base( skin, resources, // In the case of the actual default legacy skin (ie. the fallback one, which a user hasn't applied any modifications to) we want to use the game provided resources. skin.Protected ? new NamespacedResourceStore(resources.Resources, "Skins/Legacy") : null ) { Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255); Configuration.CustomComboColours = new List { new Color4(255, 192, 0, 255), new Color4(0, 202, 0, 255), new Color4(18, 124, 255, 255), new Color4(242, 24, 57, 255) }; Configuration.LegacyVersion = 2.7m; } } }