// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners; using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Tests.Visual; using osuTK; namespace osu.Game.Rulesets.Osu.Tests { public class TestSceneSpinnerSelectionBlueprint : SelectionBlueprintTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(SpinnerSelectionBlueprint), typeof(SpinnerPiece) }; public TestSceneSpinnerSelectionBlueprint() { var spinner = new Spinner { Position = new Vector2(256, 256), StartTime = -1000, EndTime = 2000 }; spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }); DrawableSpinner drawableSpinner; Add(new Container { RelativeSizeAxes = Axes.Both, Size = new Vector2(0.5f), Child = drawableSpinner = new DrawableSpinner(spinner) }); AddBlueprint(new SpinnerSelectionBlueprint(drawableSpinner) { Size = new Vector2(0.5f) }); } } }