// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods { public abstract class ManiaKeyMod : Mod, IApplicableToBeatmapConverter { public override string ShortenedName => Name; public abstract int KeyCount { get; } public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier public override bool Ranked => true; public void ApplyToBeatmapConverter(BeatmapConverter beatmapConverter) { var mbc = (ManiaBeatmapConverter)beatmapConverter; // Although this can work, for now let's not allow keymods for mania-specific beatmaps if (mbc.IsForCurrentRuleset) return; mbc.TargetColumns = KeyCount; } } }