// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Game.Rulesets; using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Screens; using osu.Game.Tests.Beatmaps; namespace osu.Game.Tests.Visual { public abstract class EditorTestCase : ScreenTestCase { public override IReadOnlyList RequiredTypes => new[] { typeof(Editor), typeof(EditorScreen) }; private readonly Ruleset ruleset; protected EditorTestCase(Ruleset ruleset) { this.ruleset = ruleset; } [BackgroundDependencyLoader] private void load() { Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo); LoadComponentAsync(new Editor(), LoadScreen); } } }