// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Bindables; using osu.Game.Overlays.Comments; using osu.Framework.Utils; using osu.Framework.Allocation; using osu.Game.Overlays; namespace osu.Game.Tests.Visual.Online { public partial class TestSceneTotalCommentsCounter : OsuTestScene { [Cached] private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); public TestSceneTotalCommentsCounter() { var count = new BindableInt(); Add(new TotalCommentsCounter { Anchor = Anchor.Centre, Origin = Anchor.Centre, Current = { BindTarget = count } }); AddStep(@"Set 100", () => count.Value = 100); AddStep(@"Set 0", () => count.Value = 0); AddStep(@"Set random", () => count.Value = RNG.Next(0, int.MaxValue)); } } }