// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; namespace osu.Game.Rulesets.Mods { public class ModWindDown : ModTimeRamp { public override string Name => "Wind Down"; public override string Acronym => "WD"; public override string Description => "Sloooow doooown..."; public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleDown; public override double ScoreMultiplier => 1.0; [SettingSource("Initial rate", "The starting speed of the track")] public override BindableNumber InitialRate { get; } = new BindableDouble { MinValue = 1, MaxValue = 2, Default = 1, Value = 1, Precision = 0.01, }; [SettingSource("Final rate", "The speed increase to ramp towards")] public override BindableNumber FinalRate { get; } = new BindableDouble { MinValue = 0.5, MaxValue = 0.99, Default = 0.75, Value = 0.75, Precision = 0.01, }; [SettingSource("Adjust pitch", "Should pitch be adjusted with speed")] public override BindableBool AdjustPitch { get; } = new BindableBool { Default = true, Value = true }; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray(); } }