// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; namespace osu.Game.Rulesets.Taiko.Objects { public class Hit : TaikoHitObject { public readonly Bindable TypeBindable = new Bindable(); /// /// The that actuates this . /// public HitType Type { get => TypeBindable.Value; set => TypeBindable.Value = value; } } }