// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics; using osu.Game.Input.Bindings; using osu.Game.Overlays.Settings; namespace osu.Game.Overlays.KeyBinding { public class GlobalKeyBindingsSection : SettingsSection { public override FontAwesome Icon => FontAwesome.fa_osu_hot; public override string Header => "Global"; public GlobalKeyBindingsSection(GlobalActionContainer manager) { Add(new DefaultBindingsSubsection(manager)); Add(new InGameKeyBindingsSubsection(manager)); } private class DefaultBindingsSubsection : KeyBindingsSubsection { protected override string Header => string.Empty; public DefaultBindingsSubsection(GlobalActionContainer manager) : base(null) { Defaults = manager.GlobalKeyBindings; } } private class InGameKeyBindingsSubsection : KeyBindingsSubsection { protected override string Header => "In Game"; public InGameKeyBindingsSubsection(GlobalActionContainer manager) : base(null) { Defaults = manager.InGameKeyBindings; } } } }