// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Catch.Edit.Blueprints.Components; using osu.Game.Rulesets.Catch.Objects; namespace osu.Game.Rulesets.Catch.Edit.Blueprints { public class FruitSelectionBlueprint : CatchSelectionBlueprint { private readonly FruitOutline outline; public FruitSelectionBlueprint(Fruit hitObject) : base(hitObject) { InternalChild = outline = new FruitOutline(); } protected override void Update() { base.Update(); if (IsSelected) outline.UpdateFrom(HitObjectContainer, HitObject); } } }