// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Collections; using osu.Game.Database; using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2; namespace osu.Game.Screens.Ranking { public partial class CollectionPopover : OsuPopover { private readonly BeatmapInfo beatmapInfo; [Resolved] private RealmAccess realm { get; set; } = null!; [Resolved] private ManageCollectionsDialog? manageCollectionsDialog { get; set; } public CollectionPopover(BeatmapInfo beatmapInfo) : base(false) { this.beatmapInfo = beatmapInfo; Body.CornerRadius = 4; } [BackgroundDependencyLoader] private void load() { Children = new[] { new OsuMenu(Direction.Vertical, true) { Items = items, }, }; } protected override void OnFocusLost(FocusLostEvent e) { base.OnFocusLost(e); Hide(); } private OsuMenuItem[] items { get { var collectionItems = realm.Realm.All() .OrderBy(c => c.Name) .AsEnumerable() .Select(c => new CollectionToggleMenuItem(c.ToLive(realm), beatmapInfo)).Cast().ToList(); collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, () => manageCollectionsDialog?.Show())); return collectionItems.ToArray(); } } } }