// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Settings.Sections.Input { public class KeyboardSettings : SettingsSubsection { protected override string Header => "Keyboard"; public KeyboardSettings() { Children = new Drawable[] { new OsuButton { RelativeSizeAxes = Axes.X, Text = "Key Configuration" }, }; } } }