// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Graphics.Pooling; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.UI; using osuTK; namespace osu.Game.Rulesets.Osu.Edit { public class DrawableOsuEditRuleset : DrawableOsuRuleset { public DrawableOsuEditRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods) : base(ruleset, beatmap, mods) { } protected override Playfield CreatePlayfield() => new OsuEditPlayfield(); public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { Size = Vector2.One }; private class OsuEditPlayfield : OsuPlayfield { protected override GameplayCursorContainer CreateCursor() => null; protected override DrawablePool CreatePool(int initialSize, int? maximumSize = null) => new DrawableOsuEditPool(CheckHittable, OnHitObjectLoaded, initialSize, maximumSize); } } }